Games & Soundtracks
Light of Alariya
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Conjury Revell
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Ready To Die
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When We Sleep
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Legend of The Outlaw Mage
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1Boss1Battle1Button
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Light of Alariya 〰️ Conjury Revell 〰️ Ready To Die 〰️ When We Sleep 〰️ Legend of The Outlaw Mage 〰️ 1Boss1Battle1Button 〰️
Light of Alariya (2023)
CONjury Revell (2023)
Light of Alariya and Conjury Revell are video games produced by SMU Guildhall and published on Steam. Ayden led a team of three other student composers, closely collaborating with the Game Producers and Lead Designers on both teams. Across the span of three months, Ayden and his team produced a total of twelve music tracks between the two games.
Additionally, Ayden recruited two scratch orchestras and a chorus comprised of SMU Meadows undergraduate music students to record the soundtracks for both games. This was made possible thanks to funding from the SMU Engaged Learning Fellowship. The recording project was featured on the front page of Southern Methodist University.
Credits: Music Director, Music Producer, Mixing Engineer, Mastering Engineer, Recording Engineer, Composer
Note: Not final in-game music.
Ready To Die (2022)
Ready to Die is a puzzle game by Bryce Bucher and Ayden Machajewski for the 2022 GMTK Game Jam with the theme “Roll the Dice.” You must roll a die and navigate through 21 tricky puzzle levels. The different faces on the die each have different properties. Inspired by games like Kula World and Bloxorz. You can play it for free here, or listen to the soundtrack on Bandcamp here.
Credits: Level Designer, Programmer, Audio Implementation (FMOD), Composer, Sound Designer
WHEN WE SLEEP (2022)
when we sleep is a 2D action platformer with puzzle elements where you play as a sleep paralysis demon. It was created for the 2022.1 Brackeys Game Jam with the theme “It Is Not Real”. You can play it here.
Credits: Composer, Sound Designer, Audio Implementation (FMOD)
Legend of the Outlaw Mage (2022)
Legend of the Outlaw Mage is a 3rd-Person Action RPG produced by SMU Guildhall. You can play it for free on Steam. Ayden led a team with two other student composers to create the music and a majority of the sound effects. He worked directly with the game’s producers and designers to deliver a western rock aesthetic.
Credits: Audio Team Lead, Composer, Producer, Sound Designer, Recording Engineer
1Boss1Battle1Button (2019)
1Boss1Battle1Button is an intense rhythmic boss-fight where you fight to survive three phases with only one button to defend yourself! This game was created by Bryce Bucher and Ayden Machajewski for the GMTK 2019 48-hour jam with the theme "Only One". You can play it for free here.
Credits: Level Design, Programmer, Audio Implementation (FMOD), Composer, Sound Designer